A cheat sheet for Houdini showing the most commonly used SOP operators, expressions, and variables.
If you’ve ever wondered how to use multiparms in your own assets and tools, then this four page tutorial will show you how.
It also covers how to link expressions to them, and a couple of other tricks too.
This is a simple but in depth 4 page tutorial on how to use CHOPs to create a curve from the path of an animated object.
It also takes you through the steps of creating a basic Digital Asset.
A brief introduction to Motion Effects in Houdini 10, and a working example of how to customise the Motion Effects menu for your own use.
Shows how easy it is to use VEX to create a simple shader. Also illustrates how to use inline code in your VEX shader.