Home » Archive

Articles tagged with: lighting

3D, Houdini »

[22 May 2007 | 18 Comments | 42,551 views]
Writing a VEX shader for Houdini

Shows how easy it is to use VEX to create a simple shader. Also illustrates how to use inline code in your VEX shader.

Lightwave 7.5 »

[3 Jun 2003 | No Comment | 10,330 views]

A tutorial on creating an easily adjustable lighting rig to simulate daylight conditions. This technique was used for my Mitsubishi Pajero composite animation.

It also shows some useful techniques in applying changes to large amounts of objects.