Featured, Python, XSI »

[8 Jul 2010 | 2 Comments | 7,806 views]
Solutions for Python in XSI (Part 1)

This article is the first of two that will show you solutions to a couple of common problems you’ll face when using Python in XSI.

Here we look at passing functions to PPGs to be used as PPG logic. Something simple in other scripting languages, but harder in Python.

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3D, Featured, ICE, XSI »

[4 Jul 2010 | 3 Comments | 5,116 views]
Nested ICE compound hell

Exporting ICE compounds. What could be simpler?

Well, as it turns out, quite a lot. Especially if you forget to tick a certain checkbox…

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3D, Featured, Maths, Matrix »

[9 May 2010 | 5 Comments | 11,984 views]
Rotating Points With a 3×3 Matrix

How do 3×3 matrices rotate and scale points?

This is the second installment in a series of articles to help explain and develop intuition surrounding what is sometimes mistakenly perceived to be a difficult subject.

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3D, Download, Featured, XSI »

[22 Feb 2010 | 25 Comments | 23,605 views]
XSI Tab Menu

A tool free to download for XSI, that mimics the Tab menu from Houdini and Nuke.

A great way to speed up your workflow.

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Featured, Maths, Matrix »

[17 Jan 2010 | 20 Comments | 31,458 views]
How to Read a 3×3 Matrix

Never quite understood what a 3×3 matrix is?

This is an introduction to help explain and develop intuition surrounding what is sometimes mistakenly perceived to be a difficult subject.

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Featured, ICE, XSI »

[2 Oct 2009 | 13 Comments | 13,426 views]
Retiming ICE caches

A complete guide to retiming particles in ICE.

The techniques discussed in this article were used for Sky Sports’ “Super Sunday” television ident at The Mill, earlier this year.

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Featured, Video »

[27 Sep 2009 | No Comment | 3,853 views]
Storm Over Frankfurt

Back in August, The Mill gave me a new challenge. There was a new job coming in to create a viral for Audi and they wanted me to lead and act as VFX supervisor on the shoot.

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Featured, NFTS, Pyrotechnics »

[8 Sep 2009 | 8 Comments | 19,043 views]
Pyrotechnics: Blowing Up a Car

Blowing cars up with a rocket launcher? Of course. It’s just another day on the SFX/VFX course at the NFTS.

Find out how we did it for real.

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