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Oriented Bounding Boxes in VEX
A step-by-step tutorial on using VEX to calculate the oriented bounding box of geometry.
Andy Nicholas
Oct 16, 202213 min read
8,242 views
2 comments


How To Reuse Python Code In A Houdini Scene
How to easily reuse Python code in your scene and still share it with others.
Andy Nicholas
Apr 11, 202111 min read
4,533 views
2 comments


Houdini Python: Finding all nodes of a specific type
An introduction to navigating your way around Houdini’s node type system.
Andy Nicholas
Feb 23, 20214 min read
11,213 views
3 comments
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