Andy NicholasOct 16, 202213 min readOriented Bounding Boxes in VEXA step-by-step tutorial on using VEX to calculate the oriented bounding box of geometry.
Andy NicholasApr 11, 202111 min readHow To Reuse Python Code In A Houdini SceneHow to easily reuse Python code in your scene and still share it with others.
Andy NicholasFeb 23, 20214 min read Houdini Python: Finding all nodes of a specific typeAn introduction to navigating your way around Houdini’s node type system.
Andy NicholasFeb 1, 20213 min readHDAs or OTLs?A question I sometimes encounter is people asking "What's the difference between HDAs and OTLs?" Let's look at what the acronyms stand...
Andy NicholasJan 5, 20218 min readCustomising Houdini Nodes [Part 3]: Modifying The UIUsing Python in a clear and concise way to customise Houdini's built-in nodes.
Andy NicholasDec 29, 202017 min readCustomising Houdini Nodes [Part 2]: Hooking into HoudiniHow to make your customised nodes available to users in the Houdini UI.
Andy NicholasDec 26, 20209 min readCustomising Houdini Nodes [Part 1]: HDAs or Dynamic UI?Is it better to use HDAs for customising built-in nodes, or just add your own parameters?
Andy NicholasDec 26, 20202 min readHoudini Cheat SheetJust starting out in Houdini? Take a look at the fundamental nodes, expressions, and variables that you need to get your head around.
Andy NicholasJul 6, 20173 min readHou Farm: Deadline Submission Tool For HoudiniI’ve released a new tool for Houdini imaginatively named Hou Farm that provides a more convenient workflow for submitting jobs to...